Modeling Techniques


Basics of low poly
http://chrisholden.net/

Head modeling
http://www.ghouseproductions.com

Low poly character modeling
http://www.bakaneko.com

Character modeling videos
http://www.poopinmymouth.com

The classic Joan Of Arc tutorial:
http://www.3dtotal.com/

Building realistic heads
http://www.phungdinhdung.org

Building a head with proper loops
http://www.veoh.com


Making Of Varga by Paul Tosca
http://www.paultosca.com


Making Of Dominance War IV: Bishop
http://www.3dtotal.com/

Street cop workflow by Mashru Mishu
http://en.9jcg.com

Making of Paragalis
http://www.marcusdublin.com

Hard surface modeling by Grant Warwick
http://vimeo.com/10941211

"Texturing Metal" by that famous asshole Johny!
http://www.3dtotal.com/

Some theories about edge loops tips for modeling:
http://cube.phlatt.net/

Normal mapping workflow for Max 7+:
http://www.poopinmymouth.com

Subdivision Modeling ressources:
http://www.subdivisionmodeling.com/

Jedi Academy Tutorials


Complete guide to character compiling:
JK2 / JK3 guide


Skin wrapping a character NEW
Skin wrap

Weighting aka rigging a character for JK2/JK3:
3D Max skin modifier

Paul Greveson's skin modifier tutorial NEW
Video Skinning Tutorial

Tim "Spacemonkey" Appleby's tutorial:
Guide to getting a model into JediKnight 2

Creating LODs for JK2 models:
LODs

Jedi Knight Academy FAQ:
JK3 FAQ

Carcass compiler troubleshooting:
Carcass error guide

Getting a vehicle into Jedi Knight 3:
Vehicle compiling by Duncan

Converting multi player characters for single player :
Replacing Jaden Korr in Jedi Academy

Tools & Plugins


Jedi Academy skeleton for Max 5:
JK3Skeleton.zip

Weighted characterNEW
Skin Wrap SDK

GLM Importer for Max 4? & 5:
maxglmimport1.zip

GLM Importer for Max 6:
maxglmimport2.zip

GLM Importer for Max 7+:
max6glmimport3.zip

MD3 Import & Export Max 5:
MD3import-export.zip

MD3 Exporter Max 6:
Max6ExportMD3.zip

XSI importer for Max 5:
XSI_import.zip

XSI Exporter for Max 6:
dotXSI4MAX6_v17_bin.zip

Hierarchy Auto-linker:
autolink.zip